This book constitutes the refereed proceedings of the 20th International Workshop on Computer Science Logic, CSL 2006, held as the 15th Annual Conference of the EACSL in Szeged, Hungary in September 2006.The 37 revised full papers presented together with 4 invited contributions were carefully reviewed and selected from 132 submissions. All current aspects of logic in computer science are addressed, including automated deduction and interactive theorem proving, constructive mathematics and type theory, equational logic and term rewriting, automata and formal logics, modal and temporal logic, model checking, logical aspects of computational complexity, finite model theory, computational proof theory, logic programming and constraints, lambda calculus and combinatory logic, categorical logic and topological semantics, domain theory, database theory, specification, extraction and transformation of programs, logical foundations of programming paradigms, verification of security protocols, linear logic, higher-order logic, nonmonotonic reasoning, as well as logics and type systems for biology.
作者簡介
暫缺《計(jì)算機(jī)科學(xué)邏輯:CSL 2006/會(huì)議錄》作者簡介
圖書目錄
Invited Presentations Functorial Boxes in String Diagrams Some Results on a Game-Semantic Approach to Verifying Finitely-Presentable Infinite Structures(Extended Abatract) Automata and Logics and Their Algebraic Foundations Conributions Semi-continuous Sized Types and Termination Visibly Pushdown Automata:From Language Equivalence to Simulation and Bisimulation A Finite Semantics of Simply-Typed Lambda Terms for Infinite Runs of Automata The Power of Linear Functions Logical Omniscience Via Proof Complexity Verication of Ptime Reducibility for System F Terms Via Dual Light Affine Logic MSO Queries on Tree Decomposable Structures Are Computable with Linear Delay Abstracting Allocation Collapsibility in Infinite-Domain Quantified Constraint Satisfaction Towards an Implicit Characterization of NC On Rational Trees Reasoning About States of Probabilistic Sequential Programs Concurrent Games with Tail Objectives Nash Equilibrium for Upward-Closed Objectives Algorithms for Omega-Ragular Games with Imperfect Information Relating Two Standard Notions of Secrecy Jump form Parallel to Sequential Proofs:Multplicatives First-Order Queries Over One Unary Function Infinite State Model-Checking of Propositional Dynamic Logics Weak Bisimulation Approximants Complete Problems for Higher Order Logics Solving Games Without Determinization …… Appendix Author Index