All Rights reserved. No part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including without limitation photocopying, recording, taping, or any database, information or retrieval system, without the prior written permission of the publisher. This authorized Bilingual edition is jointly published by McGraw-Hill Education (Asia) and China Machine Press. This edition is authorized for sale in the People抯 Republic of China only, excluding Hong Kong, Macao SARs and Taiwan. Copyright2012 by McGraw-Hill Education (Asia), a division of the Singapore Branch of The McGraw-Hill Companies, Inc. and China Machine Press.
作者簡介
暫缺《計算機網(wǎng)絡(luò)教程:自頂向下方法(英文版)》作者簡介
圖書目錄
preface v chapter 1 introduction 1.1 overview of the internet 1.1.1 networks 1.1.2 switching 1.1.3 the intemet 1.1.4 accessing the intemet 1.1.5 hardware and software 1.2 protocol layering 1.2.1 scenarios 1.2.2 tcp/ip protocol suite 1.2.3 the esi model 1.3 internet history 1.3.1 early history 1.3.2 birth of the intemet 1.3.3 intemet today 1.4 standards and administration 1.4.1 intemet standards 1.4.2 intemet administration 1.5 end-chapter materials 1.5.1 further reading 1.5.2 key terms 1.5.3 summary 1.6 practice set 1.6.1 quizzes 1.6.2 questions 1.6.3 problems 1.7 simulation experiments 1.7.1 applets 1.7.2 lab assignments chapter 2 application layer 2.1 introduction 2.1.1 providing services 2.1.2 application-layer paradigms 2.2 client-server paradigm 2.2.1 application programming interface 2.2.2 using services of the transport layer 2.3 standard client-server applications 2.3.1 world wide web and http 2.3.2 ftp 2.3.3 electronic mail 2.3.4 telnet 2.3.5 secure shell (ssh) 2.3.6 domain name system (dns) 2.4 peer-to-peer paradigm 2.4.1 p2p networks 2.4.2 distributed hash table (dht) 2.4.3 chord 2.4.4 pastry 2.4.5 kademlia 2.4.6 a popular p2p network: bittorrent 2.5 socket interface programming 2.5.1 socket interface in c 2.6 end-chapter materials 2.6.1 further reading 2.6.2 key terms 2.6.3 summary 2.7 practice set 2.7.1 quizzes 2.7.2 questions 2.7.3 problems 2.8 simulation experiments 2.8.1 applets 2.8.2 lab assignments 2.9 programming assignment chapter 3 transport layer 3.1 introduction 3.1.1 transport-layer services 3.2 transport-layer protocols 3.2.1 simple protocol 3.2.2 stop-and-wait protocol 3.2.3 go-back-n protocol (gb'n) 3.2.4 selective-repeat protocol 3.2.5 bidirectional protocols: piggybacking 3.2.6 intemet transport-layer protocols 3.3 user datagram protocol (udp) 3.3.1 user datagram 3.3.2 udpservices 3.3.3 udp applications 3.4 transmission control protocol (tcp) 3.4.1 tcp services 3.4.2 tcp features 3.4.3 segment 3.4.4 a tcp connection 3.4.5 state transition diagram 3.4.6 windows in tcp 3.4.7 flow control 3.4.8 error control 3.4.9 tcp congestion control 3.4.10 tcp timers 3.4.11 options 3.5 end-chapter materials 3.5.1 further reading 3.5.2 key terms 3.5.3 summary 3.6 practice set 3.6.1 quizzes 3.6.2 questions 3.6.3 problems 3.7 simulation experiments 3.7.1 applets 3.7.2 lab assignments 3.8 programming assignment chapter 4 network layer 4.1 introduction 4.1.1 network-layer services 4.1.2 packet switching 4.1.3 network-layer performance 4.1.4 network-layer congestion 4.1.5 structure of a router 4.2 network-layer protocols 26! 4.2.1 ipv4 datagram format 4.2.2 ipv4 addresses 4.2.3 forwarding of ip packets 4.2.4 icmpv4 4.3 unicast routing 4.3.1 general idea 4.3.2 routing algorithms 4.3.3 unicast routing protocols 4.4 multicast routing 4.4.1 introduction 4.4.2 multicasting basics 4.4.3 intradomain routing protocols 4.4.4 interdomain routing protocols 4.5 next generation ip 4.5.1 packet format 4.5.2 ipv6 addressing 4.5.3 transition from ipv4 to ipv6 4.5.4 icmpv6 4.6 end-chapter materials 4.6.1 further reading 4.6.2 key terms 4.6.3 summary 4.7 practice set 4.7.1 quizzes 4.7.2 questions 4.7.3 problems 4.8 simulation experiments 4.8.1 applets 4.8.2 lab assignments 4.9 programming assignment chapter 5 data-link layer: wired networks 5.1 introduction 5.1.1 nodes and links 5.1.2 two types of links 5.1.3 two sublayers 5.2 data link control (dlc) 5.2.1 framing 5.2.2 flow and error control 5.2.3 error detection and correction 5.2.4 two dlc protocols 5.3 multiple access protocols 5.3.1 random access 5.3.2 controlled access 5.3.3 channelization 5.4 link-layer addressing 5.5 wired lans: ethernet protocol 5.5.1 ieee project 802 5.5.2 standard ethernet 5.5.3 fast ethernet (100 mbps) 5.5.4 gigabit ethernet 5.5.5 10-gigabit ethernet 5.5.6 vh'tual lans 5.6 other wired networks 5.6.1 point-to-point networks 5.6.2 sonet 5.6.3 switched network: atm 5.7 connecting devices 5.7.1 repeaters or hubs 5.7.2 link-layer switches 5.7.3 routers 5.8 end-chapter materials 5.8.1 recommended reading 5.8.2 key terms 5.8.3 summary 5.9 practice set 5.9.1 quizzes 5.9.2 questions 5.9.3 problems 5.10 simulation experiments 5.10.1 applets 5.10.2 lab assignments 5.11 programming assignments chapter 6 wireless networks and mobile ip 6.1 wireless lans 6.1.1 introduction 6.1.2 ieee 802.11project 6.1.3 bluetooth 6.1.4 wimax 6.2 other wireless networks 6.2.1 channelization 6.2.2 cellular telephony 6.2.3 satellite networks 6.3 mobile ip 6.3.1 addressing 6.3.2 agents 6.3.3 three phases 6.3.4 inefficiency in mobile ip 6.4 end-chapter materials 6.4.1 further reading 6.4.2 key terms 6.4.3 summary 6.5 practice set 6.5.1 quizzes 6.5.2 questions 6.5.3 problems 6.6 simulation experiments 6.6.1 applets 6.6.2 lab assignments 6.7 programming assignment chapter 7 physical layer and transmission media 7.1 data and signals 7.1.1 analog and digital 7.1.2 transmission impairment 7.1.3 data rate limits 7.1.4 performance 7.2 digital transmission 7.2.1 digital-to-digital conversion 7.2.2 analog-to-digitalconversion 7,3 analog transmission 7.3.1 digital-to-analog conversion 7.3.2 analog-to-analog conversion 7.4 bandwidth utilization 7.4.1 multiplexing 7.4.2 spread spectrum 7.5 transmission media 7.5.1 guided media 7.5.2 unguided media: wireless 7.6 end-chapter materials 7.6.1 recommended reading 7.6.2 key terms 7.6.3 summary 7.7 practice set 7.7.1 quizzes 7.7.2 questions 7.7.3 problems chapter 8 multimedia and quality of service 8.1 compression 8.1.1 lossless compression 8.1.2 lossy compression 8.2 multimedia data 8.2.1 text 8.2.2 image 8.2.3 video 8.2.4 audio 8.3 multimedia in the internet 8.3.1 streaming stored audio/video 8.3.2 streaming live audio/video 8.3.3 real-time interactive audio/video 8.4 real-time interactive protocols 8.4.1 rationale for new protocols 8.4.2 rtp 8.4.3 rtcp 8.4.4 session initialization protocol (sip) 8.4.5 h.323 8.4.6 sctp 8.5 quality of service 8.5.1 data-flow characteristics 8.5.2 flow classes 8.5.3 flow control to improve qos 8.5.4 integrated services (intserv) 8.5.5 differentiated services (diffserv) 8.6 end-chapter materials 8.6.1 recommended reading 8.6.2 key terms 8.6.3 summary 8.7 practice set 8.7.1 quizzes 8.7.2 questions 8.7.3 problems 8.8 simulation experiments 8.8.1 applets 8.8.2 lab assignments 8.9 programming assignments chapter 9 network management 9.1 introduction 9.1.1 configuration management 9.1.2 fault management 9.1.3 performance management 9.1.4 security management 9.1.5 accounting management 9.2 snmp 9.2.1 managers and agents 9.2.2 management components 9.2.3 an overview 9.2.4 smi 9.2.5 mib 7t 9.2.6 snmp 9.3 asn. 1 9.3.1 language basics 9.3.2 data types 9.3.3 encoding 9.4 end-chapter materials 9.4.1 further reading 9.4.2 key terms 9.4.3 summary 9.5 practice set 9.5.1 quizzes 9.5.2 questions 9.5.3 problems chapter 10 network security 10.1 introduction 10.1.1 security goals 10.1.2 attacks 10.1.3 services and techniques t 0.2 confidentiality 10.2.1 symmetric-key ciphers 10.2.2 asymmetric-key ciphers 10.3 other aspects of security 10.3.1 message integrity 10.3.2 message authentication 10.3.3 digital signature 10.3.4 entity authentication 10.3.5 key management 10.4 internet security 10.4.1 application-layer security 10.4.2 transport-layer security 10.4.3 network-layer security 10.5 firewalls 10.5.1 packet-filter firewall 10.5.2 proxy firewall 10.6 end-chapter materials 10.6.1 further reading 10.6.2 key terms 10.6.3 summary 10.7 practice set 10.7.1 quizzes 10.7.2 questions 10.7.3 problems 10.8 simulation experiments 10.8.1 applets 10.8.2 lab assignments 10.9 programming assignments chapter 11 socket programming in java 11.1 introduction 11.1.1 addresses and ports 11.1.2 client-server paradigm 11.2 programming with udp 11.2.1 iterative approach 11.2.2 concurrent approach 11.3 programming with tcp 11.3.1 iterative approach 11.3.2 concurrent approach 11.4 end-chapter materials 11.4.1 further reading 11.4.2 key terms 11.4.3 summary 11.5 practice set 11.5.1 quizzes 11.5.2 questions 11.5.3 problems 11.6 programming assignments appendix a unicode appendix b positional numbering system appendix c html, css, xml, and xsl appendix d miscellaneous information appendix e 8b/6t code glossary references index