《深入淺出C#》是包含面向?qū)ο缶幊?、C#和Visual Studio集成開發(fā)環(huán)境的一次完整學(xué)習(xí)經(jīng)歷。針對大腦學(xué)習(xí)的特點,《深入淺出C#(影印版)》涵蓋了C# 3.0和Visual Studio 2008, 并且講解了從垃圾收集到擴(kuò)展方法再到雙緩沖動畫的所有內(nèi)容。你將掌握C#的最新最熱門的語法、LINQ、.NET集合數(shù)據(jù)查詢、SQL數(shù)據(jù)庫以及更多內(nèi)容。學(xué)完《深入淺出C#(影印版)》之時,你將成為一個熟練的C#程序員,能夠設(shè)計并編寫大規(guī)模的應(yīng)用程序。我們認(rèn)為你用來學(xué)習(xí)新概念的時間是極其寶貴的?!渡钊霚\出C#》使用認(rèn)知科學(xué)和學(xué)習(xí)理論的最新研究成果,為你帶來多感官的學(xué)習(xí)體驗,它采用了豐富、可視、適于大腦工作的形式,而不是用過多的文字使你感到昏昏欲睡。
作者簡介
Andrew Stellman,despite being raised a New Yorker, has lived in Pittsburgh twice. The first time was when he graduated from Carnegie Mellons School of Computer Science, and then again when he and Jenny were starting their consulting business and writing their first book for OReilly.When he moved back to his hometown, his first job after college was as a programmer at EMI-Capitol Records——which actually made sense,since he went to LaGuardia High School of Music and Art and the Performing Arts to study cello and jazz bass guitar. He and Jenny first worked together at that same financial software company, where he was managing a team of programmers. Hes had the privilege of working with some pretty amazing programmers over the years, and likes to think that hes learned a few things from them.When hes not writing books, Andrew keeps himself busy writing useless (but fun) software,playing music (but video games even more),studying taiji and aikido, having a girlfriend named Lisa, and owning a pomeranian.Jennifer Greene,studied philosophy in college but, like everyone else in the field, couldnt find a job doing it. Luckily, shes a great software tester, so she started out doing it at an online service, and thats the first time she really got a good sense of what project management was.She moved to New York in 1998 to test software at a financial software company.She managed a team of testers at a really cool startup that did artificial intelligence and natural language processing.Since then, shes traveled all over the world to work with different software teams and build all kinds of cool projects.She loves traveling, watching Bollywood movies,reading the occasional comic book, waiting for her Xbox to be repaired, drinking carloads of carbonated beverages, and owning a whippet.
圖書目錄
Intro 1 Get productive with C#: Visual Applications, in 10 minutes or less Why you should learn C# C# and the Visual Studio IDE make 10ts of things easy Help the CEO go paperless Get to know your users' needs before you start building your prograJ Here's what you're going to build What you do in Visual Studio... What Visual Studio does for you... Develop the user interface Visual Studio, behind the scenes Add to the auto-generated code You can already run your application We need a database to store our information Creating the table for the Contact List The blanks on contact card are columns in our People table Finish building the table Diagram your data so your application can access it Insert your card data into the database Connect your form to your database objects with a data soui-ce Add database-driven controls to your form Good apps are intuitive to use How to turn YOUR application into EVERYONE'S application Give your users the application You're NOT done: test your installation You built a complete data-driven application 2 It's All Just Code: Under the hood When you're doing this... ...the IDE does this Where programs come from The IDE helps you code When you change things in the IDE, you're also changing your code Anatomy of a program Your program knows where to start You can change your program's entry point Two classes can be in the same namespace Your programs use variables to work with data C# uses familiar math symbols Loops pertbrm an action over and over again Time to start coding if/else statements make decisions Set up conditions and see if they're true 3 Objects Get Oriented: Making code make sense How Mike thinks about his problems How Mike's car navigation system thinks about his problems Mike's Navigator class has methods to set and modii~y routes Use what you've learned to build a simple application Mike gets an idea Mike can use objects to solve his problem You use a class to build an object When you create a new object from a class, it's called an instance of that class A better solution.., brought to you by objects! An instance uses fields to keep track of things Let's create some instances! Thanks for the memory What's on your program's mind You can use class and method names to make your code intuitive Give your classes a natural structure Class diagrams help you organize your classes so they make:sense Build a class to work with some ,guys . - Create a project for your guys Build a form to interact with the gays There's an even easier way to initialize objects A few ideas for designing intuitive classes 4 Types and References: It's 10:00. Doyou know whereyour data is? C# Lab 1: A Day at the Races 5 Encapsulation: Keepyourprivates... private 6 Inheritance: 13ur object'sJhmily tree 7 Interfaces and abstract classes: Making classes keep their promises 8 Enums and collections: Storing lots of data C# Lab 2: The Quest 9 Reading and writing fries: Save the byte array, save the world 10 Exception handling: Putting Out Fires Gets Old 11 Events and delegates: What 13ur Code Does When you're Not Looking 12 Review and preview: Knowledge, Power, and Building Cool Stuff 13 Controls and graphics: Make it pretty 14 Captain Amazing: The Death of the Object 15 LINQ:Get control of your data C# Lab3:Invaders Appendix i:Leftovers Table of Contents(the real thing) Intro Who is this book for? We know what you're thinking Metacognition Bend your brain into submission What you need for this book Read me The technical review team Acknowledgments