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程序設(shè)計語言概念(影印版)

程序設(shè)計語言概念(影印版)

定 價:¥42.00

作 者: (美)米切爾編
出版社: 高等教育出版社
叢編項: 國外優(yōu)秀信息科學與技術(shù)系列教學用書
標 簽: C++

ISBN: 9787040157796 出版時間: 2004-08-13 包裝: 平裝
開本: 頁數(shù): 525 字數(shù):  

內(nèi)容簡介

  本書對現(xiàn)代程序設(shè)計語言所運用的主要概念進行了講解,如函數(shù)、類型、內(nèi)存管理和控制。本書獨到之處在于論述全面,對幾種主要的面向?qū)ο蟪绦蛟O(shè)計語言均作了對比。另有幾章講述了對象發(fā)展歷史、Simula和Smalltalk、優(yōu)秀程序設(shè)計語言C++和Java。???作者講解了基本性問題,如λ–微積分和符號語義學,并以易讀的、自然的風格呈現(xiàn),側(cè)重描述這些理論的主要內(nèi)涵。高級論題包括并發(fā)性與并發(fā)面向?qū)ο蟪绦蛟O(shè)計。有單獨一章邏輯程序設(shè)計,分析針對幾種問題的特殊化程序設(shè)計語言方法的重要性。???本書可以使讀者了解編程語言的設(shè)計中所進行的權(quán)衡,并對他們所使用的程序設(shè)計語言的優(yōu)勢和弊端有更好的理解。???本書適用于高等院校計算機及相關(guān)專業(yè)本科高年級或研究生的程序設(shè)計語言類課程,對從事程序設(shè)計的專業(yè)人員也有很好的參考價值。

作者簡介

  John C.Mithcell is professor of Computer Science at Stanford University.he has been a featured speaker at intermational conferences;has led research projects on a variety of topics.including programming lagnuage design and analysis,computer security ,and applications of mathematical logic to computer science;and has writen more than 100 research articles.Professor Mitchell was s member of the programming language subcommittee of the ACM/IEEE Curriculum 2001 standardization effort and the 202 Program Chair of the ACM Principles of Programming Languages conference.

圖書目錄

Part 1  Functions and Foundations
1  Introduction
  1.1  Programming Languages
  1.2  Goals
  1.3  Programming Language History
  1.4  Organization: Concepts and Languages
2  Computability
  2.1  Partial Functions and Computability
  2.2  Chapter Summary
  Exercises
3  Lisp: Functions, Recursion, and Lists
  3.1  Lisp History
  3.2  Good Language Design
  3.3  Brief Language Overview
  3.4  Innovations in the Design of Lisp
  3.5  Chapter Summary: Contributions of Lisp
  Exercises
4  Fundamentals
  4.1  Compilers and Syntax
  4.2  Lambda Calculus
  4.3  Denotational Semantics
  4.4  Functional and Imperative Languages
  4.5  Chapter Summary
  Exercises
Part 2  Procedures, Types, Memory Management, and Control
5  The Algol Family and ML
  5.1  The Algol Family of Programming Languages
  5.2  The Development of C
  5.3  The LCF System and ML
  5.4  The ML Programming Language
  5.5  Chapter Summary
  Exercises
6  Type Systems and Type Inference
  6.1  Types in Programming
  6.2  Type Safety and Type Checking
  6.3  Type Inference
  6.4  Polymorphism and Overloading
  6.5  Type Declarations and Type Equality
  6.6  Chapter Summary
  Exercises
7  Scope, Functions, and Storage Management
  7.1  Block-Structured Languages
  7.2  In-Line Blocks
  7.3  Functions and Procedures
  7.4  Higher-Order Functions
  7.5  Chapter Summary
  Exercises
8  Control in Sequential Languages
  8.1  Structured Control
  8.2  Exceptions
  8.3  Continuations
  8.4  Functions and Evaluation Order
  8.5  Chapter Summary
  Exercises
Part 3  Modularity, Abstraction, and Object-Oriented Programming
9  Data Abstraction and Modularity
  9.1  Structured Programming
  9.2  Language Support for Abstraction
  9.3  Modules
  9.4  Generic Abstractions
  9.5  Chapter Summary
  Exercises
10  Concepts in Object-Oriented Languages
  10.1  Object-Oriented Design
  10.2  Four Basic Concepts in Object-Oriented Languages
  10.3  Program Structure
  10.4  Design Patterns
  10.5  Chapter Summary
  10.6  Looking Forward: Simula, Smalltalk, C++, Java
  Exercises
11  History of Objects: Simula and Smalltalk
  11.1  Origin of Objects in Simula
  11.2  Objects in Simula
  11.3  Subclasses and Subtypes in Simula
  11.4  Development of Smalltalk
  11.5  Smalltalk Language Features
  11.6  Smalltalk Flexibility
  11.7  Relationship between Subtyping and Inheritance
  11.8  Chapter Summary
  Exercises
12  Objects and Run-Time Efficiency: C++
  12.1  Design Goals and Constraints
  12.2  Overview of C++
  12.3  Classes, Inheritance, and Virtual Functions
  12.4  Subtyping
  12.5  Multiple Inheritance
  12.6  Chapter Summary
  Exercises
13  Portability and Safety: Java
  13.1  Java Language Overview
  13.2  Java Classes and Inheritance
  13.3  Java Types and Subtyping
  13.4  Java System Architecture
  13.5  Security Features
  13.6  Java Summary
  Exercises
Part 4  Concurrency and Logic Programming
14  Concurrent and Distributed Programming
  14.1  Basic Concepts in Concurrency
  14.2  The Actor Model
  14.3  Concurrent ML
  14.4  Java Concurrency
  14.5  Chapter Summary
  Exercises
15  The Logic Programming Paradigm and Prolog
  15.1  History of Logic Programming
  15.2  Brief Overview of the Logic Programming Paradigm
  15.3  Equations Solved by Unification as Atomic Actions
  15.4  Clauses as Parts of Procedure Declarations
  15.5  Prolog's Approach to Programming
  15.6  Arithmetic in Prolog
  15.7  Control, Ambivalent Syntax, and Meta-Variables
  15.8  Assessment of Prolog
  15 9  Bibliographic Remarks
  15.10  Chapter Summary
Appendix A  Additional Program Examples
  A.1  Procedural and Object-Oriented Organization
Glossary
Index

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